Art & graphics WIP
- not final
The desperate crew of the CSS Pandora find themselves
dodging all the horrors of the Sci-Fi universe
But before they can deal with the monsters they must first survive the Ship...
Overcome a Pandora's Box of Sci-Fi Threats!
Using asymmetrical
Action Card decks, you have to shut down the Ship's systems before they kill you or worse.
Then you discover that something Big and Nasty is lurking in the shadows...
Fight to Survive!
Everything you do creates Noise, and the terror that stalks you in the shadows is drawn to it!
Create distractions to send it away, or maybe even point it towards your fellow crewmates.
You might also decide to jury-rig a flamethrower out of bits lying round the Ship and toast some alien ass!
Who Can You Trust?
Every crewmember has their own hidden Agenda guiding their actions and influencing their decisions. The game
ends when any member of the Crew Decouples an Escape Module - but to do so without the other crew on board, you must first Fulfil your Agenda.
Will you work together, or stab your crewmates in the back as you scramble to get off the floating deathtrap that is the Pandora?